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AI Insights · Timothy · January 2022

Top 5 Educational Games on Android in Saudi Arabia Q4 2021

Explore the performance trends of the top 5 educational games on Android in Saudi Arabia during Q4 2021, with insights on weekly downloads, revenue, and active users.

Top 5 Educational Games on Android in Saudi Arabia Q4 2021

Performance of Top 5 Educational Games on Android in Saudi Arabia in Q4 2021

The fourth quarter of 2021 saw notable trends in the performance of the top 5 educational games on the Android platform in Saudi Arabia. Below is a detailed look at the weekly downloads, revenue, and active users for these apps, based on data from Sensor Tower.

Baby Games World: Play & Learn

Throughout Q4 2021, Baby Games World: Play & Learn experienced a decline in weekly downloads, starting at around 16.4K in late September and falling to approximately 7.1K by the end of December. The app's weekly revenue fluctuated, peaking at $9 in the first week of the quarter and generally staying between $1 and $4 for the rest of the period. Active users also saw a downward trend, from 33.5K in late September to about 20.4K by the end of December.

Adnan The Quran Teacher

Adnan The Quran Teacher showed a varied performance in terms of downloads, which started at 14.8K in late September, dropped to a low of 4.3K in late November, and then rebounded to 8.1K by the end of December. The active users metric followed a similar pattern, beginning at 56.4K and ending the quarter at 47.8K, with a mid-quarter peak of 58.0K.

Masha and the Bear Educational

Masha and the Bear Educational had a mixed performance. Downloads started at 10.9K in late September, peaked at 11.9K in early October, and then saw a significant drop to 2.5K later in the month. By the end of December, downloads stabilized around 7.3K. Active users were highest at the beginning of the quarter with 52.1K, saw a mid-quarter decline, and ended the quarter at 39.7K.

Times Table - Learn Math

Times Table - Learn Math experienced fluctuations in downloads, starting at 7.2K in late September, dipping to 4.8K in late October, and rising again to 8.1K by early December. The app's active users increased from 15.0K at the beginning of the quarter to a high of 21.4K in mid-December, before settling at 18.2K by the end of the quarter. Revenue remained low but saw a notable increase to $6 in the last week of December.

Lingokids - Play and Learn

Lingokids - Play and Learn witnessed a decline in weekly downloads, starting at 12.3K in late September and falling to about 3.1K by the end of December. The app's weekly revenue varied, peaking at $739 in late September and ending the quarter at $641. Active users saw a decline from 15.2K to 7.7K over the same period, with a mid-quarter peak of 11.6K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022